TERA is the MMORPG game in PC, living services for a long time, about 7 years. TERA is loved by its unique combat style, non-targeting combat system.
The MMORPG genre should provide live-contents for user to enjoy the game in long term. As MMORPG, TERA also stick to this paradigm. As one of developers in TERA, I do my best to make the contents as client programmer.
For this period, I can learn overall flow of developing MMORPG games. I tried to absorb all experience and knowledge that senior programmers left. I feel lucky to learn a lot in TERA.